We Who Linger is a third-person wave-based village defense game where the player rotates between defending the village from evil spirits and exploring the world to upgrades for themselves and the villagers they protect. It is currently in development with a launch coming in the summer of 2019. It is currently being made by a team of 27 people. It will be shown at the Bradley Interactive Media Fuse Show 2019.
I worked as the Producer of We Who Linger as well as an artist, designer, and marketing coordinator. Below are some screenshots of current developmental items used both in-game for the production of We Who Linger.


Here is a screenshot during mid-production. It showcases the planning of play testing and marketing as the team was preparing for late production and polishing. For the use of project management, we used Freedcamp as our application of choice. 

Here is a screenshot of our budget documentation. We had a system that was set up to make sure that everything was approved and all bought assets were cataloged and easy to find.

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